sandpiles

sandpile art
git clone git://git.rr3.xyz/sandpiles
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commit e2817f03e2fcb1ea2c67171af8285682218bc120
parent b612ef736b986ac1918ae580b5b422ac64c206de
Author: Robert Russell <robert@rr3.xyz>
Date:   Mon, 26 Aug 2024 04:42:19 -0700

Add README

Diffstat:
AREADME | 22++++++++++++++++++++++
1 file changed, 22 insertions(+), 0 deletions(-)

diff --git a/README b/README @@ -0,0 +1,22 @@ +Tools for creating sandpile [1] art in farbfeld [2] format + +Example: + spgen 64 64 \ # Create a 64x64 sandpile + 00,00:16,16:256 \ # Place 256 sand on each cell in the upper left 16x16 block + 48,00:16,16:256 \ # Same, for the lower left 16x16 block + 48,48:16,16:256 \ # Same, for the lower right 16x16 block + 00,48:16,16:256 \ # Same, for the upper right 16x16 block + | spstabilize4 # Topple the sandpile until it's stable + | sp2ff # Convert to farbfeld by assigning colors to sand amounts + | ff2png > out.png # Convert to PNG for real use + +Additional notes: + - There is also spstabilize8, which topples sand into the surrounding 8 + neighbours instead of the adjacent 4 with spstabilize4. + - sp2ff accepts arguments to control the output colours. See `sp2ff -h`. + - There is also ff2sp, which converts a grayscale farbfeld image to a + sandpile by placing a given amount of sand on each pixel that is whiter + than a threshold (which is 0x8888 by default). + +[1] https://en.wikipedia.org/wiki/Abelian_sandpile_model +[2] https://tools.suckless.org/farbfeld